We will be doing a Q&A with Daryl Baskin, whose work can be seen on Star Trek: The Next Generation TV series. Daryl is awesome and is open to questions from all. Send your questions asap via the comment board and we will ask as many as we can. We will post the interview some time next week.
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UPDATE: February 25, 2010
We have conducted the interview and have posted the answers here at https://postfifthpictures.com/2010/02/the-editor-answers-daryl-baskin-star-trek-tng-editor/
[…] TREK:TNG EDITOR… Feb 18 EDITING Bryce over at the Post Fifth Pictures blog will be having an iChat interview with Daryl Baskin, an editor who worked on Star Trek: The Next Generation. He is currently […]
I know it was shot on film in the 90’s, and that many shows of that time were cut on film…like in a Moviola or KEM. Can you ask him if they cut on film? Or a linear bay (tape)? Or an early NLE?
related to shane’s question… how where the effects shots composited, tape or film?
How long was scheduled for the editing of each episode? Were there rules about the use and re-use of the stock ship shots? Also, most importantly… why no gag reels after season 1?!
From his IMDB, I see a lot of credits for a “part 1” without a “part 2” or vice versa. What was it like working on half an episode? Did he collaborate closely with the editor who was cutting the other part, or were the two parts treated like two separate episodes from a post standpoint?
You hear stories from, for example Ron Moore’s “Battlestar Galactica” podcast commentaries, of episodes being pretty significantly reworked in editing — sometimes for the better, sometimes less successfully. Did that kind of thing happen on the Star Trek shows as well, or did they stick pretty closely to the shooting scripts?
[…] Today is the last day we will be accepting questions for our Q&A with Daryl Baskin. If you have any other questions, please comment on this post, Q&A Prep With Star Trek: TNG Editor Daryl Baskin. […]
Is an HD remaster version of the show possible? Being film based, you’d think so, but I don’t know if the editing/fx workflow that was in place would allow it.